new-qb-inventory

Add Items:

  1. Copy the image files from the img folder to your inventory folder.

  2. Go to qb-core/shared/items.lua

	femaleseed 					 = {name = 'femaleseed', 			 	  	  	label = 'Female Marijuana Seed', 					weight = 1000, 		type = 'item', 		image = 'weed-seed.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Surely I can just plant this, right?'},
	maleseed 					 = {name = 'maleseed', 			 	  	  	label = 'Male Marijuana Seed', 					weight = 1000, 		type = 'item', 		image = 'weed-seed.png', 				unique = false, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'Add this to a planted female seed to make it pregnant? You are pretty sure this seed has a penis.'},
	wateringcan 					 = {name = 'wateringcan', 			 	  	  	label = 'Watering Can', 					weight = 7000, 		type = 'item', 		image = 'wateringcan.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Fill this at a river or lake.'},
	fertilizer 				 	 = {name = 'fertilizer', 			  	  	label = 'Fertilizer', 				weight = 1000, 		type = 'item', 		image = 'fertilizer.png', 			unique = false, 	useable = false, 	shouldClose = false,	   combinable = nil,   description = 'Cool'},
	wetbud 					 	 = {name = 'wetbud', 			 	  	  	label = 'Wet Bud (100 grams)', 					weight = 35000, 		type = 'item', 		image = 'wet.png', 				unique = true, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'THIS CANT BE DRIED WITHOUT STRAIN... Needs to be stored somewhere dry.'},
	driedbud 					 = {name = 'driedbud', 			 	  	  	label = 'Dried Bud (100 Grams)', 					weight = 10000, 		type = 'item', 		image = 'driedbud.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Pack It?'},
	weedpackage 					 = {name = 'weedpackage', 			 	  	  	label = 'Suspicious Package', 					weight = 25000, 		type = 'item', 		image = 'weedpackage.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Marked for Police Seizure'},
	qualityscales 					 = {name = 'qualityscales', 			 	  	  	label = 'High a', 					weight = 2000, 		type = 'item', 		image = 'qualityscales.png', 				unique = true, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'Weighs Baggies with no loss'},
	smallscales 					 = {name = 'smallscales', 			 	  	  	label = 'Small Scales', 					weight = 1000, 		type = 'item', 		image = 'smallscales.png', 				unique = true, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'Weighs Baggies with minimal loss'},
	emptybaggies 					 = {name = 'emptybaggies', 			 	  	  	label = 'Empty Baggies', 					weight = 1000, 		type = 'item', 		image = 'emptybaggies.png', 				unique = false, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'Empty Baggies'},
	joint 					 	 = {name = 'joint', 			 	  	  	label = '2g Joint', 					weight = 1000, 		type = 'item', 		image = 'joint.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Its a Joint, man.'},
	weedbaggie 					 = {name = 'weedbaggie', 			 	  	  	label = 'Baggie (7g)', 					weight = 1000, 		type = 'item', 		image = 'weedbaggie.png', 				unique = true, 		useable = true, 	shouldClose = true,   combinable = nil,   description = 'Sold on the streets'},
	rollingpaper 					 = {name = 'rollingpaper', 			 	  	  	label = 'Rolling Paper', 					weight = 2000, 		type = 'item', 		image = 'rollingpaper.png', 				unique = false, 		useable = false, 	shouldClose = false,   combinable = nil,   description = 'Required to roll joints!'},

Dry:

Step 1:

Go to your qb-inventory/server/function.lua

  1. Search for the following code:

  1. Add the following code BEFORE the whole event:

Step 2:

  1. Search for the following code:

  1. Add this AFTER that line:

Step 3:

Go to your qb-inventory/server/functions.lua

  1. Search for the following code:

  1. Add this AFTER that line:

  1. (OPTIONAL) If you want weed to also dry in trunk, player or glove trunk, repeat the same process

Give Item with metadata:

Go to your inventory-file/server/main.lua

  1. Search for the following code:

  1. Add this AFTER that line:

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